RigsofRods
Soft-body Physics Simulation
|
▼ doc | |
▼ angelscript | |
► Game2Script | |
► Script2Game | |
► Script2Script | |
► Script2Server | |
► Server2Script | |
ScriptSideAPIs.h | |
▼ doxygen | |
MainPage.h | |
Modules.h | |
▼ source | |
▼ main | |
► audio | |
► gameplay | |
► gfx | |
► gui | |
► network | |
► physics | |
► resources | |
► scripting | |
► system | |
► terrain | |
► threadpool | |
► utils | |
AppContext.cpp | |
AppContext.h | System integration layer; inspired by OgreBites::ApplicationContext |
Application.cpp | |
Application.h | Central state/object manager and communications hub |
ForwardDeclarations.h | Global forward declarations |
GameContext.cpp | |
GameContext.h | Game state manager and message-queue provider |
main.cpp | |
pch.h | |
resource.h | |
▼ microbenchmarks | |
Bench_TruckParser_IdentifyKeyword.cpp | |
▼ version_info | |
RoRVersion.h |