RigsofRods
Soft-body Physics Simulation
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Vehicle spawning logic. More...
#include "Application.h"
#include "RigDef_Parser.h"
#include "SimData.h"
#include "FlexFactory.h"
#include "FlexObj.h"
#include <OgreString.h>
#include <string>
Go to the source code of this file.
Data Structures | |
class | RoR::ActorSpawner |
Processes a RigDef::Document (parsed from 'truck' file format) into a simulated gameplay object (Actor). More... | |
struct | RoR::ActorSpawner::ActorMemoryRequirements |
struct | RoR::ActorSpawner::CustomMaterial |
struct | RoR::ActorSpawner::Exception |
struct | RoR::ActorSpawner::ActorSpawnState |
Namespaces | |
RoR | |