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Soft-body Physics Simulation
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Data Structures | Namespaces
TerrainEditorObjectClass.h File Reference

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Data Structures

class  Script2Game::TerrainEditorObjectClass
 Binding of RoR::TerrainEditorObject; use game.getEditorObjects() to obtain live instances. More...
 

Namespaces

 Script2Game
 Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.