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RigsofRods
2023.09
Soft-body Physics Simulation
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void setRotation(const vector3 &in rot)
SpecialObjectType
Binding of RoR::TObjSpecialObject, for use with TerrainEditorObjectClass.
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
const string & getInstanceName()
const SpecialObjectType getSpecialObjectType()
void setPosition(const vector3 &in pos)
const int getActorInstanceId()
void setSpecialObjectType(SpecialObjectType)
Binding of RoR::TerrainEditorObject; use game.getEditorObjects() to obtain live instances.
const vector3 & getPosition()
const vector3 & getRotation()
void setActorInstanceId(int)