RigsofRods
Soft-body Physics Simulation
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A database of user-installed content alias 'mods' (vehicles, terrains...) More...
#include "Application.h"
#include "Language.h"
#include "RefCountingObject.h"
#include "RefCountingObjectPtr.h"
#include "RigDef_File.h"
#include "SimData.h"
#include <Ogre.h>
#include <rapidjson/document.h>
#include <string>
#include <set>
Go to the source code of this file.
Data Structures | |
struct | RoR::AuthorInfo |
class | RoR::CacheEntry |
struct | RoR::CacheQueryResult |
struct | RoR::CacheQuery |
struct | RoR::CreateProjectRequest |
Creates subdirectory in 'My Games\Rigs of Rods\projects', pre-populates it with files and adds modcache entry. More... | |
struct | RoR::ModifyProjectRequest |
class | RoR::CacheSystem |
A content database MOTIVATION: RoR users usually have A LOT of content installed. More... | |
Namespaces | |
RoR | |
Macros | |
#define | CACHE_FILE "mods.cache" |
#define | CACHE_FILE_FORMAT 14 |
#define | CACHE_FILE_FRESHNESS 86400 |
A database of user-installed content alias 'mods' (vehicles, terrains...)
Definition in file CacheSystem.h.
#define CACHE_FILE "mods.cache" |
Definition at line 41 of file CacheSystem.h.
#define CACHE_FILE_FORMAT 14 |
Definition at line 42 of file CacheSystem.h.
#define CACHE_FILE_FRESHNESS 86400 |
Definition at line 43 of file CacheSystem.h.