Here is a list of all functions with links to the structures/unions they belong to:
- f -
- FastFakeRandom() : SkyX::VClouds::FastFakeRandom
- FetchActorDef() : RoR::ActorManager
- FetchExternAiPresetsOnBackground() : RoR::GUI::TopMenubar
- FetchNextVehicleOnList() : RoR::ActorManager, RoR::GameContext
- FetchODef() : RoR::TerrainObjectManager
- FetchPreviousVehicleOnList() : RoR::ActorManager
- FetchPrevVehicleOnList() : RoR::GameContext
- FetchRescueVehicle() : RoR::ActorManager
- FetchSelectedObject() : RoR::TerrainEditor
- FetchSkinByName() : RoR::CacheSystem
- fetchUrlAsStringAsync() : RoR::GameScript, Script2Game::GameScriptClass
- FFT() : Hydrax::Noise::FFT
- FillAddonPartDetailInfo() : RoR::CacheSystem
- FillAssetPackDetailInfo() : RoR::CacheSystem
- FillDashboardDetailInfo() : RoR::CacheSystem
- FillGadgetDetailInfo() : RoR::CacheSystem
- fillGpuProgramsToPass() : Hydrax::MaterialManager
- FillSkinDetailInfo() : RoR::CacheSystem
- FillTerrainDetailInfo() : RoR::CacheSystem
- FillTruckDetailInfo() : RoR::CacheSystem
- FillTuneupDetailInfo() : RoR::CacheSystem
- Final() : RoR::CSHA1
- Finalize() : RigDef::Parser, RoR::ODefParser, RoR::TObjParser
- finalize() : Script2Script::racesManager
- FinalizeGfxSetup() : RoR::ActorSpawner
- FinalizeRig() : RoR::ActorSpawner
- FindActorByCollisionBox() : RoR::GameContext
- FindActorInsideBox() : RoR::ActorManager
- FindBeamInRig() : RoR::ActorSpawner
- FindClosestSegment() : RoR::RailGroup
- FindEditorObjectByInstanceName() : RoR::TerrainObjectManager
- FindEntryByFilename() : RoR::CacheSystem
- findEntryByFilename() : Script2Game::CacheSystemClass
- FindFlareBindingForMaterial() : RoR::ActorSpawner
- FindFreeForce() : RoR::ActorManager
- FindOrCreateCustomizedMaterial() : RoR::ActorSpawner
- findParameter() : bbcpp::BBElement
- findPotentialEventBoxes() : RoR::Collisions
- findResourceFileInfo() : RoR::GameScript, Script2Game::GameScriptClass
- FindUserInfo() : RoR::Network
- FindVideoCameraByMaterial() : RoR::ActorSpawner
- finish() : RoR::ProceduralRoad, Script2Game::ProceduralRoadClass
- finishCurrentRace() : Script2Script::racesManager
- FinishFlexbodyTasks() : RoR::GfxActor
- finishLoadingTerrain() : RoR::Collisions
- FinishWheelUpdates() : RoR::GfxActor
- fireEvent() : RoR::ScriptEngine
- FireExtinguisherAffector() : Ogre::FireExtinguisherAffector
- fixCompositorClearColor() : RoR::Terrain
- flashMessage() : RoR::GameScript, Script2Game::GameScriptClass
- FlexAirfoil() : RoR::FlexAirfoil
- FlexBody() : RoR::FlexBody
- FlexBodyCacheData() : RoR::FlexBodyCacheData
- FlexBodyFileIO() : RoR::FlexBodyFileIO
- FlexFactory() : RoR::FlexFactory
- flexitCompute() : RoR::Flexable, RoR::FlexMesh, RoR::FlexMeshWheel
- flexitFinal() : RoR::Flexable, RoR::FlexMesh, RoR::FlexMeshWheel
- flexitPrepare() : RoR::Flexable, RoR::FlexMesh, RoR::FlexMeshWheel
- FlexMesh() : RoR::FlexMesh
- FlexMeshWheel() : RoR::FlexMeshWheel
- FlexObj() : RoR::FlexObj
- flipStart() : RoR::AeroEngine, RoR::Turbojet, RoR::Turboprop, Script2Game::AircraftEngineClass
- flipVisibility() : AngelOgre::SceneNode
- FlushNumericToken() : DocumentParser
- FlushPendingDocComment() : RigDef::Parser
- FlushProceduralObject() : RoR::TObjParser
- FlushStringishToken() : DocumentParser
- forceAllFlaresOff() : RoR::Actor
- ForceFeedbackStep() : RoR::Actor
- forceToUpdateData() : SkyX::VClouds::DataManager
- ForceUpdateSingleGfxActor() : RoR::GfxScene
- formatTime() : Script2Script::racesManager
- ForwardCommands() : RoR::ActorManager
- forwardExceptionAsScriptEvent() : RoR::ScriptEngine
- forwardLogMessage() : RoR::Console
- frameStarted() : SkyX::SkyX
- framestep() : RoR::ScriptEngine
- FrameStepWater() : RoR::GfxWater, RoR::HydraxWater, RoR::IGfxWater
- FrameStepWaveField() : RoR::Wavefield
- freeResources() : RoR::SkyXManager
- functionExists() : RoR::ScriptEngine
- Fusedrag() : RigDef::Fusedrag