RigsofRods
Soft-body Physics Simulation
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Minimalist editor mode; orig. More...
#include <TerrainEditor.h>
Public Member Functions | |
void | UpdateInputEvents (float dt) |
void | WriteOutputFile () |
void | ClearSelection () |
Private Attributes | |
bool | m_object_tracking = true |
int | m_rotation_axis = 1 |
0=X, 1=Y, 2=Z More... | |
std::string | m_last_object_name |
int | m_object_index = -1 |
Minimalist editor mode; orig.
code by Ulteq/2016
Definition at line 36 of file TerrainEditor.h.
void TerrainEditor::ClearSelection | ( | ) |
void TerrainEditor::UpdateInputEvents | ( | float | dt | ) |
Definition at line 39 of file TerrainEditor.cpp.
void TerrainEditor::WriteOutputFile | ( | ) |
Definition at line 252 of file TerrainEditor.cpp.
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private |
Definition at line 46 of file TerrainEditor.h.
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private |
Definition at line 47 of file TerrainEditor.h.
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private |
Definition at line 44 of file TerrainEditor.h.
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private |
0=X, 1=Y, 2=Z
Definition at line 45 of file TerrainEditor.h.