Here is a list of all functions with links to the structures/unions they belong to:
- l -
- Landusemap() : RoR::Landusemap
- length() : RoR::Vec3, ScriptValueTypes::vector2, ScriptValueTypes::vector3
- Lightning() : SkyX::VClouds::Lightning
- lightningAdded() : SkyX::VClouds::LightningManager::Listener
- LightningManager() : SkyX::VClouds::LightningManager
- LimitObjects() : RoR::Skidmark
- lineCallback() : RoR::ScriptEngine
- ListAllUserContent() : RoR::ContentManager
- ListenerIsUnderwater() : RoR::SoundManager
- load() : AngelOgre::TextureManager, bbcpp::BBDocument, Hydrax::CfgFileManager, SkyX::CfgFileManager
- LoadAndParseJson() : RoR::ContentManager
- LoadAssetPack() : RoR::CacheSystem
- LoadAssociatedSkinDef() : RoR::CacheSystem
- LoadAssociatedTuneupDef() : RoR::CacheSystem
- LoadBundledAiPresets() : RoR::GUI::TopMenubar
- LoadCacheFileJson() : RoR::CacheSystem
- loadCfg() : Hydrax::Hydrax, Hydrax::Module::Module, Hydrax::Module::ProjectedGrid, Hydrax::Module::RadialGrid, Hydrax::Module::SimpleGrid, Hydrax::Noise::FFT, Hydrax::Noise::Noise, Hydrax::Noise::Perlin, Hydrax::Noise::Real, SkyX::SkyX
- loadConfig() : RoR::Console, RoR::Landusemap
- loadConfigFile() : RoR::InputEngine
- loadConfiguration() : RoR::ShadowManager
- loadDashBoard() : RoR::DashBoardManager
- loadDashboardModDetails() : RoR::DashBoardManager
- LoadDefaultInertiaModels() : RoR::CmdKeyInertiaConfig
- loadDefaultModels() : RoR::Collisions
- LoadDefaultSkidmarkDefs() : RoR::SkidmarkConfig
- loadDefaultTorqueModels() : RoR::TorqueCurve
- loadDict() : RoR::LocalStorage
- LoadDownloadedImage() : RoR::GUI::RepositorySelector
- LoadFile() : RoR::FlexBodyFileIO
- loadFromDataStream() : RoR::GenericDocument
- loadFromResource() : RoR::GenericDocument, Script2Game::GenericDocumentClass
- LoadGameplayResources() : RoR::ContentManager
- loadGroundModelsConfigFile() : RoR::Collisions
- loadImageResource() : RoR::GameScript
- loadImprovedCfg() : ImprovedConfigFile
- loadLayoutInternal() : RoR::DashBoard
- loadLayoutRecursive() : RoR::DashBoard
- loadMapping() : RoR::InputEngine
- LoadMasterConfig() : RoR::OTCParser
- LoadModCache() : RoR::CacheSystem
- LoadOverlay() : RoR::GUI::DirectionArrow
- loadOverlay() : RoR::OverlayWrapper
- loadOverlayElement() : RoR::OverlayWrapper
- loadPage() : Forests::RandomTreeLoader
- LoadPageConfig() : RoR::OTCParser
- LoadPredefinedActors() : RoR::Terrain, RoR::TerrainObjectManager
- loadRace() : Script2Script::raceBuilder, Script2Script::racesManager
- LoadResource() : RoR::CacheSystem
- LoadScene() : RoR::ActorManager, RoR::GameContext
- loadScript() : RoR::DashBoard, RoR::ScriptEngine
- LoadScriptCmd() : LoadScriptCmd
- LoadScriptSection() : OgreScriptBuilder
- LoadSupplementaryDocuments() : RoR::CacheSystem
- LoadTelepoints() : RoR::Terrain, RoR::TerrainObjectManager
- LoadTerrain() : RoR::GameContext
- loadTerrain() : RoR::GameScript, Script2Game::GameScriptClass
- loadTerrainConfig() : RoR::TerrainGeometryManager
- LoadTerrainObject() : RoR::TerrainObjectManager
- loadTerrainObjects() : RoR::Terrain
- LoadTerrainScript() : RoR::TerrainObjectManager
- LoadTerrn2() : RoR::Terrn2Parser
- loadTextResourceAsString() : RoR::GameScript, Script2Game::GameScriptClass
- LoadTObjFile() : RoR::TerrainObjectManager
- loadWAVFile() : RoR::SoundManager
- LocalStorage() : RoR::LocalStorage, Script2Game::LocalStorageClass
- lockRace() : Script2Script::racesManager
- Log() : RoR::AddonPartUtility
- log() : RoR::GameScript, Script2Game::GameScriptClass
- Log() : Script2Server::ServerScriptClass, ScriptValueTypes::quaternion
- LogCmd() : LogCmd
- logDiagnostics() : RoR::ProceduralManager
- logFormat() : RoR::GameScript
- LogMessage() : RigDef::Parser
- logMessage() : RoR::ConfigFile
- logUpdate() : RoR::CVar
- logval() : RoR::InputEngine
- lookAt() : AngelOgre::SceneNode