Binding of Ogre::Quaternion.
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#include <(ValueTypes) quaternion.h>
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float | w |
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float | x |
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float | y |
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float | z |
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Binding of Ogre::Quaternion.
Definition at line 19 of file (ValueTypes) quaternion.h.
◆ quaternion() [1/5]
ScriptValueTypes::quaternion::quaternion |
( |
| ) |
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◆ quaternion() [2/5]
ScriptValueTypes::quaternion::quaternion |
( |
const radian & |
in, |
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const vector3 & |
in |
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) |
| |
◆ quaternion() [3/5]
ScriptValueTypes::quaternion::quaternion |
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float |
, |
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float |
, |
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float |
, |
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float |
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) |
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◆ quaternion() [4/5]
ScriptValueTypes::quaternion::quaternion |
( |
const quaternion & |
in | ) |
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◆ quaternion() [5/5]
ScriptValueTypes::quaternion::quaternion |
( |
float |
| ) |
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◆ Dot()
float ScriptValueTypes::quaternion::Dot |
( |
const quaternion & |
in | ) |
const |
◆ equals()
bool ScriptValueTypes::quaternion::equals |
( |
const quaternion & |
in, |
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const radian & |
in |
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) |
| const |
◆ Exp()
quaternion ScriptValueTypes::quaternion::Exp |
( |
| ) |
const |
◆ getPitch()
radian ScriptValueTypes::quaternion::getPitch |
( |
bool |
reprojectAxis = true | ) |
const |
◆ getRoll()
radian ScriptValueTypes::quaternion::getRoll |
( |
bool |
reprojectAxis = true | ) |
const |
◆ getYaw()
radian ScriptValueTypes::quaternion::getYaw |
( |
bool |
reprojectAxis = true | ) |
const |
◆ Inverse()
quaternion ScriptValueTypes::quaternion::Inverse |
( |
| ) |
const |
◆ isNaN()
bool ScriptValueTypes::quaternion::isNaN |
( |
| ) |
const |
◆ Log()
quaternion ScriptValueTypes::quaternion::Log |
( |
| ) |
const |
◆ Norm()
float ScriptValueTypes::quaternion::Norm |
( |
| ) |
const |
◆ normalise()
float ScriptValueTypes::quaternion::normalise |
( |
| ) |
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◆ opAdd()
◆ opAssign()
◆ opEquals()
bool ScriptValueTypes::quaternion::opEquals |
( |
const quaternion & |
in | ) |
const |
◆ opIndex()
float ScriptValueTypes::quaternion::opIndex |
( |
int |
| ) |
const |
◆ opMul() [1/2]
◆ opMul() [2/2]
quaternion ScriptValueTypes::quaternion::opMul |
( |
const vector & |
in | ) |
const |
◆ opSub() [1/2]
quaternion ScriptValueTypes::quaternion::opSub |
( |
| ) |
const |
◆ opSub() [2/2]
◆ UnitInverse()
quaternion ScriptValueTypes::quaternion::UnitInverse |
( |
| ) |
const |
float ScriptValueTypes::quaternion::w |
float ScriptValueTypes::quaternion::x |
float ScriptValueTypes::quaternion::y |
float ScriptValueTypes::quaternion::z |
The documentation for this struct was generated from the following file: