RigsofRods  2023.09
Soft-body Physics Simulation
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TerrainAngelscript.cpp
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1 /*
2  This source file is part of Rigs of Rods
3  Copyright 2005-2012 Pierre-Michel Ricordel
4  Copyright 2007-2012 Thomas Fischer
5  Copyright 2013-2022 Petr Ohlidal
6 
7  For more information, see http://www.rigsofrods.org/
8 
9  Rigs of Rods is free software: you can redistribute it and/or modify
10  it under the terms of the GNU General Public License version 3, as
11  published by the Free Software Foundation.
12 
13  Rigs of Rods is distributed in the hope that it will be useful,
14  but WITHOUT ANY WARRANTY; without even the implied warranty of
15  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
16  GNU General Public License for more details.
17 
18  You should have received a copy of the GNU General Public License
19  along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
20 */
21 
24 
25 #include "Application.h"
26 #include "ScriptEngine.h"
27 #include "Terrain.h"
28 #include "TerrainEditor.h"
29 
30 #include <angelscript.h>
31 
32 using namespace AngelScript;
33 
34 void RoR::RegisterTerrain(asIScriptEngine* engine)
35 {
36  int result = 0;
37 
38  result = engine->RegisterEnum("SpecialObjectType"); ROR_ASSERT(result >= 0);
39 
40  result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_NONE", (int)TObjSpecialObject::NONE); ROR_ASSERT(result >= 0);
41  result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_TRUCK", (int)TObjSpecialObject::TRUCK); ROR_ASSERT(result >= 0);
42  result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_LOAD", (int)TObjSpecialObject::LOAD); ROR_ASSERT(result >= 0);
43  result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_MACHINE", (int)TObjSpecialObject::MACHINE); ROR_ASSERT(result >= 0);
44  result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_BOAT", (int)TObjSpecialObject::BOAT); ROR_ASSERT(result >= 0);
45  result = engine->RegisterEnumValue("SpecialObjectType", "SPECIAL_OBJECT_TRUCK2", (int)TObjSpecialObject::TRUCK2); ROR_ASSERT(result >= 0);
46 
47 
48  Terrain::RegisterRefCountingObject(engine, "TerrainClass");
49  TerrainPtr::RegisterRefCountingObjectPtr(engine, "TerrainClassPtr", "TerrainClass");
50 
51  // PLEASE maintain same order as in 'terrain/Terrain.cpp' and 'doc/angelscript/TerrainClass.h'
52 
53  // > General
54  result = engine->RegisterObjectMethod("TerrainClass", "string getTerrainName()", asMETHOD(RoR::Terrain,getTerrainName), asCALL_THISCALL); ROR_ASSERT(result>=0);
55  result = engine->RegisterObjectMethod("TerrainClass", "string getTerrainFileName()", asMETHOD(RoR::Terrain, getTerrainFileName), asCALL_THISCALL); ROR_ASSERT(result >= 0);
56  result = engine->RegisterObjectMethod("TerrainClass", "string getTerrainFileResourceGroup()", asMETHOD(RoR::Terrain, getTerrainFileResourceGroup), asCALL_THISCALL); ROR_ASSERT(result >= 0);
57  result = engine->RegisterObjectMethod("TerrainClass", "string getGUID()", asMETHOD(RoR::Terrain,getGUID), asCALL_THISCALL); ROR_ASSERT(result>=0);
58  result = engine->RegisterObjectMethod("TerrainClass", "int getVersion()", asMETHOD(RoR::Terrain,getVersion), asCALL_THISCALL); ROR_ASSERT(result>=0);
59  result = engine->RegisterObjectMethod("TerrainClass", "CacheEntryClassPtr @getCacheEntry()", asMETHOD(RoR::Terrain, getCacheEntry), asCALL_THISCALL); ROR_ASSERT(result >= 0);
60 
61  // > Gameplay
62  result = engine->RegisterObjectMethod("TerrainClass", "bool isFlat()", asMETHOD(RoR::Terrain,isFlat), asCALL_THISCALL); ROR_ASSERT(result>=0);
63  result = engine->RegisterObjectMethod("TerrainClass", "float getHeightAt(float x, float z)", asMETHOD(RoR::Terrain,getHeightAt), asCALL_THISCALL); ROR_ASSERT(result>=0);
64  result = engine->RegisterObjectMethod("TerrainClass", "vector3 getSpawnPos()", asMETHOD(RoR::Terrain,getSpawnPos), asCALL_THISCALL); ROR_ASSERT(result>=0);
65  result = engine->RegisterObjectMethod("TerrainClass", "degree getSpawnRot()", asMETHOD(RoR::Terrain, getSpawnRot), asCALL_THISCALL); ROR_ASSERT(result >= 0);
66 
67  // > Subsystems
68  result = engine->RegisterObjectMethod("TerrainClass", "void addSurveyMapEntity(const string &in type, const string &in filename, const string &in resource_group, const string &in caption, const vector3 &in pos, float angle, int id)", asMETHOD(RoR::Terrain, addSurveyMapEntity), asCALL_THISCALL); ROR_ASSERT(result >= 0);
69  result = engine->RegisterObjectMethod("TerrainClass", "void delSurveyMapEntities(int id)", asMETHOD(RoR::Terrain, delSurveyMapEntities), asCALL_THISCALL); ROR_ASSERT(result >= 0);
70  result = engine->RegisterObjectMethod("TerrainClass", "ProceduralManagerClassPtr @getProceduralManager()", asMETHOD(RoR::Terrain, getProceduralManager), asCALL_THISCALL); ROR_ASSERT(result >= 0);
71 
72 
73  TerrainEditorObject::RegisterRefCountingObject(engine, "TerrainEditorObjectClass");
74  TerrainEditorObjectPtr::RegisterRefCountingObjectPtr(engine, "TerrainEditorObjectClassPtr", "TerrainEditorObjectClass");
75 
76  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const vector3& getPosition()", asMETHOD(RoR::TerrainEditorObject, getPosition), asCALL_THISCALL); ROR_ASSERT(result >= 0);
77  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const vector3& getRotation()", asMETHOD(RoR::TerrainEditorObject, getRotation), asCALL_THISCALL); ROR_ASSERT(result >= 0);
78 
79  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setPosition(const vector3&in)", asMETHOD(RoR::TerrainEditorObject, setPosition), asCALL_THISCALL); ROR_ASSERT(result >= 0);
80  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setRotation(const vector3&in)", asMETHOD(RoR::TerrainEditorObject, setRotation), asCALL_THISCALL); ROR_ASSERT(result >= 0);
81 
82  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const string& getName()", asMETHOD(RoR::TerrainEditorObject, getName), asCALL_THISCALL); ROR_ASSERT(result >= 0);
83  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const string& getInstanceName()", asMETHOD(RoR::TerrainEditorObject, getInstanceName), asCALL_THISCALL); ROR_ASSERT(result >= 0);
84  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const string& getType()", asMETHOD(RoR::TerrainEditorObject, getType), asCALL_THISCALL); ROR_ASSERT(result >= 0);
85 
86  // ~ only for preloaded actors:
87  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const SpecialObjectType getSpecialObjectType()", asMETHOD(RoR::TerrainEditorObject, getSpecialObjectType), asCALL_THISCALL); ROR_ASSERT(result >= 0);
88  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setSpecialObjectType(SpecialObjectType)", asMETHOD(RoR::TerrainEditorObject, setSpecialObjectType), asCALL_THISCALL); ROR_ASSERT(result >= 0);
89  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "const int getActorInstanceId()", asMETHOD(RoR::TerrainEditorObject, getActorInstanceId), asCALL_THISCALL); ROR_ASSERT(result >= 0);
90  result = engine->RegisterObjectMethod("TerrainEditorObjectClass", "void setActorInstanceId(int)", asMETHOD(RoR::TerrainEditorObject, setActorInstanceId), asCALL_THISCALL); ROR_ASSERT(result >= 0);
91 
92 }
ROR_ASSERT
#define ROR_ASSERT(_EXPR)
Definition: Application.h:40
AngelOgre::setPosition
void setPosition(float, float)
RoR::MACHINE
@ MACHINE
its a machine
Definition: SimData.h:88
RoR::TRUCK
@ TRUCK
its a truck (or other land vehicle)
Definition: SimData.h:85
RoR::RegisterTerrain
void RegisterTerrain(AngelScript::asIScriptEngine *engine)
Registers RoR::Terrain, defined in TerrainAngelscript.cpp.
ScriptEngine.h
Application.h
Central state/object manager and communications hub.
TerrainEditor.h
RoR::Terrain
Definition: Terrain.h:40
AngelOgre::getName
class AngelOgre::OverlayManager & getName
Terrain.h
RoR::BOAT
@ BOAT
its a boat
Definition: SimData.h:87
RoR::TerrainEditorObject
Represents an instance of static terrain object (.ODEF file format)
Definition: TerrainEditor.h:35