RigsofRods
Soft-body Physics Simulation
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#include "GUIManager.h"
#include "Actor.h"
#include "AppContext.h"
#include "ActorManager.h"
#include "CameraManager.h"
#include "ContentManager.h"
#include "GameContext.h"
#include "GfxActor.h"
#include "GfxScene.h"
#include "GUIUtils.h"
#include "InputEngine.h"
#include "Language.h"
#include "OgreImGui.h"
#include "OverlayWrapper.h"
#include "PlatformUtils.h"
#include "RTTLayer.h"
#include "Terrain.h"
#include <OgreOverlayElement.h>
#include <OgreOverlayContainer.h>
#include <OgreOverlayManager.h>
Go to the source code of this file.
Namespaces | |
RoR | |
Macros | |
#define | RESOURCE_FILENAME "MyGUI_Core.xml" |
#define RESOURCE_FILENAME "MyGUI_Core.xml" |
Definition at line 48 of file GUIManager.cpp.