5#include "MyGUI_Prerequest.h"
6#include "MyGUI_Types.h"
7#include "MyGUI_OverlappedLayer.h"
12 public OverlappedLayer
virtual void deserialization(xml::ElementPtr _node, Version _version)
MyGUI::ITexture * mTexture
void setTextureSize(const IntSize &_size)
void setTextureName(const std::string &_name)
virtual void renderToTarget(IRenderTarget *_target, bool _update)