30 Base::deserialization(_node, _version);
32 MyGUI::xml::ElementEnumerator propert = _node->getElementEnumerator();
33 while (propert.next(
"Property"))
35 const std::string& key = propert->findAttribute(
"key");
36 const std::string& value = propert->findAttribute(
"value");
37 if (key ==
"TextureSize")
39 if (key ==
"TextureName")