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doc
angelscript
Script2Game
AngelOgre
AngelOgre_TextureManager.h
Go to the documentation of this file.
1
2
namespace
AngelOgre
{
// Dummy namespace, just to distinguish AngelScript from C++
3
14
class
TextureManager
15
{
16
public
:
17
TexturePtr
@
load
(
string
file
,
string
rg);
18
};
19
22
23
}
// namespace AngelOgre (dummy, just to distinguish AngelScript from C++)
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file
This is a raw Ogre binding for Imgui No project cmake file
Definition:
README-OgreImGui.txt:3
AngelOgre::TextureManager
a singleton - use Ogre::TextureManager::getSingleton() to retrieve instance.
Definition:
AngelOgre_TextureManager.h:14
AngelOgre::TexturePtr
Definition:
AngelOgre_TexturePtr.h:12
AngelOgre::TextureManager::load
TexturePtr load(string file, string rg)
AngelOgre
OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate thin...
Definition:
AngelOgre_AnimationState.h:2
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