RigsofRods
Soft-body Physics Simulation
AngelOgre_TextureManager.h
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2 namespace AngelOgre { // Dummy namespace, just to distinguish AngelScript from C++
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15  {
16  public:
17  TexturePtr@ load(string file, string rg);
18  };
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23 } // namespace AngelOgre (dummy, just to distinguish AngelScript from C++)
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file
This is a raw Ogre binding for Imgui No project cmake file
Definition: README-OgreImGui.txt:3
AngelOgre::TextureManager
a singleton - use Ogre::TextureManager::getSingleton() to retrieve instance.
Definition: AngelOgre_TextureManager.h:14
AngelOgre::TexturePtr
Definition: AngelOgre_TexturePtr.h:12
AngelOgre::TextureManager::load
TexturePtr load(string file, string rg)
AngelOgre
OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate thin...
Definition: AngelOgre_AnimationState.h:2