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RigsofRods
Soft-body Physics Simulation
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Go to the documentation of this file.
47 virtual void reset() =0;
58 virtual void setRPM(
float _rpm) =0;
60 virtual Ogre::Vector3
getAxis() =0;
virtual bool isFailed()=0
virtual void setReverse(bool val)=0
virtual void toggleReverse()=0
virtual void updateForces(float dt, int doUpdate)=0
virtual void flipStart()=0
virtual bool getWarmup()=0
virtual void updateVisuals(RoR::GfxActor *gfx_actor)=0
virtual int getNoderef()=0
Core data structures for simulation; Everything affected by by either physics, network or user intera...
virtual void setRPM(float _rpm)=0
Central state/object manager and communications hub.
virtual float getpropwash()=0
virtual bool getReverse()=0
virtual float getRadius()=0
virtual void setIgnition(bool val)=0
virtual bool getIgnition()=0
virtual AeroEngineType getType()=0
virtual float getRPMpc()=0
virtual void setVisible(bool visible)=0
virtual void setThrottle(float val)=0
virtual float getThrottle()=0
virtual Ogre::Vector3 getAxis()=0