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2023.09
Soft-body Physics Simulation
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doc
angelscript
Script2Game
AngelImGui
AngelImGui_funcs_menus.h
Go to the documentation of this file.
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// =================================================== //
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// THIS IS NOT A C++ HEADER! Only a dummy for Doxygen. //
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// =================================================== //
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namespace
AngelImGui
{
// Dummy namespace, just to distinguish AngelScript from C++
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// Menus
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bool
BeginMainMenuBar
();
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void
EndMainMenuBar
();
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bool
BeginMenuBar
();
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void
EndMenuBar
();
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bool
BeginMenu
(
const
string
&in,
bool
=
true
);
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void
EndMenu
();
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bool
MenuItem
(
const
string
&in,
const
string
&in =
string
(),
bool
=
false
,
bool
=
true
);
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bool
MenuItem
(
const
string
&in,
const
string
&in,
bool
&inout,
bool
=
true
);
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}
// namespace AngelImGui (dummy, just to distinguish AngelScript from C++)
AngelImGui::MenuItem
bool MenuItem(const string &in, const string &in=string(), bool=false, bool=true)
AngelImGui::EndMenu
void EndMenu()
AngelImGui
DearIMGUI-AngelScript bindings; Actually named ImGui in the scripts, just changed for docs to separat...
Definition:
AngelImGui_funcs_columns.h:6
AngelImGui::EndMenuBar
void EndMenuBar()
AngelImGui::BeginMenu
bool BeginMenu(const string &in, bool=true)
AngelImGui::EndMainMenuBar
void EndMainMenuBar()
AngelImGui::BeginMenuBar
bool BeginMenuBar()
AngelImGui::BeginMainMenuBar
bool BeginMainMenuBar()
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