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RigsofRods
Soft-body Physics Simulation
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void DrawControlSettings()
std::string m_combo_items_extcam_mode
std::string m_cached_uipreset_combo_string
CacheCategoryId default_dash_being_selected
void DrawUiDefaultDashboard(CacheEntryPtr &entry, CVar *cvar, CacheCategoryId category_id, const std::string &label)
Str< 1000 > m_buf_diag_preset_vehicle
std::string m_combo_items_water_mode
std::string m_combo_items_vegetation
const float UI_SELECTOR_WIDTH
void DrawGameplaySettings()
Str< 1000 > m_buf_app_extra_mod_dir
Str< 1000 > m_buf_diag_preset_terrain
std::string m_combo_items_sky_mode
void DrawRenderSystemSettings()
Central state/object manager and communications hub.
std::string m_combo_items_tex_filter
Str< 1000 > m_buf_diag_preset_veh_config
CacheEntryPtr m_ui_known_dash_boat
Quake-style console variable, defined in RoR.cfg or crated via Console UI and scripts.
std::string m_combo_items_shadow_type
void DrawGeneralSettings()
std::string m_combo_items_light_sources
std::string m_combo_items_gearbox_mode
void DrawGraphicsSettings()
std::string m_combo_items_input_grab
bool m_render_must_restart
CacheEntryPtr m_ui_known_dash_truck
Str< 1000 > m_buf_io_outgauge_ip