25#include <OgreParticleAffector.h>
26#include <OgreVector3.h>
53 String
doGet(
const void* target)
const;
54 void doSet(
void* target,
const String& val);
Factory class for DeflectorPlaneAffector.
Command object for bounce (see ParamCommand).
String doGet(const void *target) const
void doSet(void *target, const String &val)
This class defines a ParticleAffector which deflects particles.
void setEffectiveness(Real effectiveness)
Sets the bounce value of the deflection.
ExtinguishableFireAffectorFactory * mEfaf
void _affectParticles(ParticleSystem *pSystem, Real timeElapsed)
See ParticleAffector.
Real getEffectiveness(void) const
Gets the bounce value of the deflection.
static CmdEffectiveness msEffectivenessCmd
Command objects.
Real mEffectiveness
effectiveness factor (1 means as effective as water, everything higher is more effective while anythi...