RigsofRods  2023.09
Soft-body Physics Simulation
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CacheSystemClass.h
Go to the documentation of this file.
1 
2  // =================================================== //
3  // THIS IS NOT A C++ HEADER! Only a dummy for Doxygen. //
4  // =================================================== //
5 
6 namespace Script2Game {
7 
21 {
25  CacheEntryClass @findEntryByFilename(LoaderType type, bool partial, const string &in _filename_maybe_bundlequalified);
26 
30  CacheEntryClass @getEntryByNumber(int);
31 
37  dictionary@ query(dictionary@ query);
38 }
39 
42 
43 } //namespace Script2Game
Script2Game::CacheSystemClass::query
dictionary query(dictionary@ query)
Searches the installed content - syntax is exactly the same as used by the Loader UI.
Script2Game::CacheSystemClass
Binding of RoR::CacheSystem; A database of all installed game content, allowing search and live updat...
Definition: CacheSystemClass.h:20
Script2Game::CacheSystemClass::getEntryByNumber
CacheEntryClass getEntryByNumber(int)
Returns null if such number doesn't exist.
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition: AngelImGui_enums.h:7
Script2Game::LoaderType
LoaderType
Binding of RoR::LoaderType; Search mode for CacheSystemClass::Query() & Operation mode for RoR::GUI::...
Definition: LoaderType.h:19
Script2Game::CacheSystemClass::findEntryByFilename
CacheEntryClass findEntryByFilename(LoaderType type, bool partial, const string &in _filename_maybe_bundlequalified)
Returns null if none found; "Bundle-qualified" format also specifies the ZIP/directory in modcache,...