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RigsofRods
Soft-body Physics Simulation
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Go to the documentation of this file.
76 void UpdateIls(std::vector<RoR::TerrainObjectManager::localizer_t> localizers);
void setInertialReferences(node_t *refl, node_t *refr, node_t *refb, node_t *refc)
float GetVerticalApproachDeviation()
float getThrottle(float thrtl, float dt)
float m_ils_runway_heading
void UpdateIls(std::vector< RoR::TerrainObjectManager::localizer_t > localizers)
int GetHeadingMode() const
bool m_horizontal_locator_available
void gpws_update(float spawnheight)
int toggleHeading(int mode)
float m_ils_runway_distance
bool m_vertical_locator_available
Central state/object manager and communications hub.
Physics: A vertex in the softbody structure.
float GetHorizontalApproachDeviation()