Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
ScriptCategory
Binding of RoR::ScriptCategory ~ for game.pushMessage(MSG_APP_LOAD_SCRIPT_REQUESTED ....
@ SCRIPT_CATEGORY_INVALID
@ SCRIPT_CATEGORY_ACTOR
Defined in truck file under 'scripts', contains global variable BeamClass@ thisActor.
@ SCRIPT_CATEGORY_CUSTOM
Loaded by user via either: A) ingame console 'loadscript'; B) RoR.cfg 'diag_custom_scripts'; C) comma...
@ SCRIPT_CATEGORY_TERRAIN
Defined in terrn2 file under '[Scripts]', receives terrain eventbox notifications.