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2023.09
Soft-body Physics Simulation
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doc
angelscript
Script2Game
enums
ScriptCategory.h
Go to the documentation of this file.
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// =================================================== //
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// THIS IS NOT A C++ HEADER! Only a dummy for Doxygen. //
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// =================================================== //
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namespace
Script2Game
{
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enum
ScriptCategory
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{
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SCRIPT_CATEGORY_INVALID
,
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SCRIPT_CATEGORY_ACTOR
,
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SCRIPT_CATEGORY_TERRAIN
,
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SCRIPT_CATEGORY_CUSTOM
,
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};
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}
// namespace Script2Game
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/// @} //addtogroup ScriptSideAPIs
Script2Game::SCRIPT_CATEGORY_TERRAIN
@ SCRIPT_CATEGORY_TERRAIN
Defined in terrn2 file under '[Scripts]', receives terrain eventbox notifications.
Definition:
ScriptCategory.h:23
Script2Game::SCRIPT_CATEGORY_ACTOR
@ SCRIPT_CATEGORY_ACTOR
Defined in truck file under 'scripts', contains global variable BeamClass@ thisActor.
Definition:
ScriptCategory.h:22
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition:
AngelImGui_enums.h:7
Script2Game::ScriptCategory
ScriptCategory
Binding of RoR::ScriptCategory ~ for game.pushMessage(MSG_APP_LOAD_SCRIPT_REQUESTED ....
Definition:
ScriptCategory.h:19
Script2Game::SCRIPT_CATEGORY_INVALID
@ SCRIPT_CATEGORY_INVALID
Definition:
ScriptCategory.h:21
Script2Game::SCRIPT_CATEGORY_CUSTOM
@ SCRIPT_CATEGORY_CUSTOM
Loaded by user via either: A) ingame console 'loadscript'; B) RoR.cfg 'diag_custom_scripts'; C) comma...
Definition:
ScriptCategory.h:24
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