Rigs of Rods 2023.09
Soft-body Physics Simulation
All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
Loading...
Searching...
No Matches
Functions
TerrainEditor.cpp File Reference
#include "TerrainEditor.h"
#include "AppContext.h"
#include "Actor.h"
#include "CameraManager.h"
#include "Console.h"
#include "ContentManager.h"
#include "GameContext.h"
#include "GfxScene.h"
#include "InputEngine.h"
#include "OgreImGui.h"
#include "Terrain.h"
#include "TerrainObjectManager.h"
#include "TObjFileFormat.h"
#include "PlatformUtils.h"

Go to the source code of this file.

Functions

void TerrainEditorObjectRefreshActorVisual (TerrainEditorObjectPtr obj)
 

Function Documentation

◆ TerrainEditorObjectRefreshActorVisual()

void TerrainEditorObjectRefreshActorVisual ( TerrainEditorObjectPtr  obj)

Definition at line 457 of file TerrainEditor.cpp.