RigsofRods  2023.09
Soft-body Physics Simulation
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CacheEntryClass.h
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1 
2  // =================================================== //
3  // THIS IS NOT A C++ HEADER! Only a dummy for Doxygen. //
4  // =================================================== //
5 
14 namespace Script2Game {
15 
19 class CacheEntryClass
20 {
21  // (Please maintain the same order as in 'CacheSystem.h' and 'CacheSystemAngelscript.cpp')
22 
23  const string& get_fpath() const property;
24  const string& get_fname() const property";
25  const string& get_fext() const property";
26  const string& get_dname() const property";
27  int get_categoryid() const property";
28  const string& get_categoryname() const property";
29  const string& get_resource_bundle_type() const property";
30  const string& get_resource_bundle_path() const property";
31  int get_number() const property";
32  bool get_deleted() const property";
33  const string& get_filecachename() const property";
34  const string& get_resource_group() const property";
35 }
36 
37 } // namespace Script2Game
38 
40 /// @} //addtogroup ScriptSideAPIs
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition: AngelImGui_enums.h:7