RigsofRods  2023.09
Soft-body Physics Simulation
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angelScriptManipulationType.h
Go to the documentation of this file.
1 
2  // =================================================== //
3  // THIS IS NOT A C++ HEADER! Only a dummy for Doxygen. //
4  // =================================================== //
5 
14 namespace Script2Game {
15 
18 {
19  ASMANIP_CONSOLE_SNIPPET_EXECUTED = 0, // 0 for Backwards compatibility.
23 };
24 
25 } // namespace Script2Game
26 
28 /// @} //addtogroup ScriptSideAPIs
Script2Game::ASMANIP_CONSOLE_SNIPPET_EXECUTED
@ ASMANIP_CONSOLE_SNIPPET_EXECUTED
Definition: angelScriptManipulationType.h:19
Script2Game::angelScriptManipulationType
angelScriptManipulationType
Argument #1 of script event SE_ANGELSCRIPT_MANIPULATIONS
Definition: angelScriptManipulationType.h:17
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition: AngelImGui_enums.h:7
Script2Game::ASMANIP_SCRIPT_LOADED
@ ASMANIP_SCRIPT_LOADED
Triggered after the script's main() completed; may trigger additional processing (for example,...
Definition: angelScriptManipulationType.h:20
Script2Game::ASMANIP_SCRIPT_UNLOADING
@ ASMANIP_SCRIPT_UNLOADING
Triggered before unloading the script to let it clean up (important for missions)....
Definition: angelScriptManipulationType.h:21
Script2Game::ASMANIP_ACTORSIMATTR_SET
@ ASMANIP_ACTORSIMATTR_SET
Triggered when setSimAttribute() is called; additional args: #2 RoR::ActorSimAtr, #3 —,...
Definition: angelScriptManipulationType.h:22