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Rigs of Rods 2023.09
Soft-body Physics Simulation
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#include <OgreParticleAffector.h>#include <OgreVector3.h>#include <OgreVector2.h>Go to the source code of this file.
Data Structures | |
| class | Ogre::ExtinguishableFireAffector |
| This class defines a ParticleAffector which deflects particles. More... | |
| class | Ogre::ExtinguishableFireAffector::CmdMiddlePoint |
| Command object for middle point (see ParamCommand). More... | |
| class | Ogre::ExtinguishableFireAffector::CmdIntensity |
| Command object for intensity (see ParamCommand). More... | |
| class | Ogre::ExtinguishableFireAffector::CmdMaxIntensity |
| Command object for maximum intensity (see ParamCommand). More... | |
| class | Ogre::ExtinguishableFireAffector::CmdIntensityGrowth |
| Command object for intensity growth (see ParamCommand). More... | |
| class | Ogre::ExtinguishableFireAffector::CmdRadius |
| Command object for radius (see ParamCommand). More... | |
Namespaces | |
| namespace | Ogre |