46 void*
getReadBuffer(
int offset,
int type,
unsigned long& time);
Central state/object manager and communications hub.
int getCurrentFrame() const
float getReplayPositionSec() const
Ogre::Timer * replayTimer
unsigned long curFrameTime
void * getWriteBuffer(int type)
float ar_replay_precision
float getPrecision() const
unsigned long getLastReadTime()
void * getReadBuffer(int offset, int type, unsigned long &time)