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RigsofRods
2023.09
Soft-body Physics Simulation
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#include "Application.h"
Go to the source code of this file.
Functions | |
float | frand () |
float | frand_02 () |
float | frand_11 () |
float | approx_exp (const float x) |
float | approx_pow2 (const float x) |
float | approx_pow (const float x, const float y) |
float | approx_sqrt (const float y) |
float | approx_invSqrt (const float y) |
float | fast_invSqrt (const float v) |
float | fast_sqrt (const float x) |
float | sign (const float x) |
Ogre::Vector3 | approx_normalise (Ogre::Vector3 v) |
Ogre::Vector3 | fast_normalise (Ogre::Vector3 v) |
float | approx_length (Ogre::Vector3 v) |
float | fast_length (Ogre::Vector3 v) |
Variables | |
static int | mirand = 1 |
Definition in file ApproxMath.h.
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Definition at line 68 of file ApproxMath.h.
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Definition at line 55 of file ApproxMath.h.
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Definition at line 140 of file ApproxMath.h.
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Definition at line 28 of file ApproxMath.h.