Rigs of Rods 2023.09
Soft-body Physics Simulation
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GUI_TextureToolWindow.h
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1/*
2 This source file is part of Rigs of Rods
3 Copyright 2005-2012 Pierre-Michel Ricordel
4 Copyright 2007-2012 Thomas Fischer
5
6 For more information, see http://www.rigsofrods.org/
7
8 Rigs of Rods is free software: you can redistribute it and/or modify
9 it under the terms of the GNU General Public License version 3, as
10 published by the Free Software Foundation.
11
12 Rigs of Rods is distributed in the hope that it will be useful,
13 but WITHOUT ANY WARRANTY; without even the implied warranty of
14 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
15 GNU General Public License for more details.
16
17 You should have received a copy of the GNU General Public License
18 along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
19*/
20
21#pragma once
22
23#include <Ogre.h>
24
25namespace RoR {
26namespace GUI {
27
29{
30public:
31 const float LEFT_PANE_WIDTH = 200.f;
32 const float WINDOW_WIDTH = 600.f;
33
34 void SetVisible(bool visible) { m_is_visible = visible; }
35 bool IsVisible() const { return m_is_visible; }
36 bool IsHovered() const { return IsVisible() && m_is_hovered; }
37
38 void Draw();
39
40private:
41 void SaveTexture(std::string texName, bool usePNG);
42
43 bool m_is_visible = false;
44 bool m_is_hovered = false;
46 Ogre::TexturePtr m_display_tex;
47};
48
49} // namespace GUI
50} // namespace RoR
void SaveTexture(std::string texName, bool usePNG)