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RigsofRods
2023.09
Soft-body Physics Simulation
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Game state manager and message-queue provider. More...
#include "ActorManager.h"#include "CacheSystem.h"#include "CharacterFactory.h"#include "RaceSystem.h"#include "RepairMode.h"#include "SceneMouse.h"#include "SimData.h"#include "Terrain.h"#include <list>#include <mutex>#include <queue>#include <string>Go to the source code of this file.
Data Structures | |
| struct | RoR::Message |
| Unified game event system - all requests and state changes are reported using a message. More... | |
| class | RoR::GameContext |
| Central game state manager. More... | |
Namespaces | |
| RoR | |
Typedefs | |
| typedef std::queue< Message, std::list< Message > > | RoR::GameMsgQueue |
Game state manager and message-queue provider.
Definition in file GameContext.h.
1.8.17