Ogre::String mTextureName
Ogre::Real mTerrainHeight
Ogre::TexturePtr convertTextureToStatic(const std::string &texName, const std::string &rgName)
bool init(int res, int fsaa)
Ogre::TexturePtr mTexture
void update(Ogre::Vector2 center, Ogre::Vector2 size)
void preRenderTargetUpdate(const Ogre::RenderTargetEvent &evt)
Ogre::RenderTarget * mRttTex
void postRenderTargetUpdate(const Ogre::RenderTargetEvent &evt)