RigsofRods
Soft-body Physics Simulation
source
main
gfx
SimBuffers.cpp
Go to the documentation of this file.
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/*
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This source file is part of Rigs of Rods
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Copyright 2005-2012 Pierre-Michel Ricordel
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Copyright 2007-2012 Thomas Fischer
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Copyright 2013-2023 Petr Ohlidal
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For more information, see http://www.rigsofrods.org/
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Rigs of Rods is free software: you can redistribute it and/or modify
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it under the terms of the GNU General Public License version 3, as
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published by the Free Software Foundation.
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Rigs of Rods is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with Rigs of Rods. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "
SimBuffers.h
"
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#include "
Actor.h
"
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using namespace
RoR
;
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GameContextSB::GameContextSB
()
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{
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// Constructs `ActorPtr` - doesn't compile without `#include Actor.h` - not pretty if in header (even if auto-generated by C++).
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}
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GameContextSB::~GameContextSB
()
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{
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// Destructs `ActorPtr` - doesn't compile without `#include Actor.h` - not pretty if in header (even if auto-generated by C++).
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}
Actor.h
RoR::GameContextSB::~GameContextSB
~GameContextSB()
Definition:
SimBuffers.cpp:33
SimBuffers.h
RoR::GameContextSB::GameContextSB
GameContextSB()
Definition:
SimBuffers.cpp:28
RoR
Definition:
AppContext.h:36
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