RigsofRods
Soft-body Physics Simulation
Data Structures | Namespaces
AngelOgre_SceneManager.h File Reference

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Data Structures

class  AngelOgre::SceneManager
 Encapsulates everything renderable by OGRE - use game.getSceneManager() to get it. More...
 

Namespaces

 AngelOgre
 OGRE-AngelScript bindings; Actually named Ogre in the scripts, just changed for docs to separate things.