RigsofRods  2023.09
Soft-body Physics Simulation
All Data Structures Namespaces Files Functions Variables Typedefs Enumerations Enumerator Friends Macros Modules Pages
FlareType.h
Go to the documentation of this file.
1 
2  // =================================================== //
3  // THIS IS NOT A C++ HEADER! Only a dummy for Doxygen. //
4  // =================================================== //
5 
14 namespace Script2Game {
15 
19 enum FlareType {
32 };
33 
34 } // namespace Script2Game
35 
37 /// @} //addtogroup ScriptSideAPIs
Script2Game::FLARE_TYPE_SIDELIGHT
@ FLARE_TYPE_SIDELIGHT
Definition: FlareType.h:27
Script2Game
Pseudo-namespace; it doesn't exist in code or script runtime, only in this documentation.
Definition: AngelImGui_enums.h:7
Script2Game::FLARE_TYPE_REVERSE_LIGHT
@ FLARE_TYPE_REVERSE_LIGHT
Definition: FlareType.h:26
Script2Game::FLARE_TYPE_USER
@ FLARE_TYPE_USER
Definition: FlareType.h:30
Script2Game::FlareType
FlareType
Binding of RoR::FlareType.
Definition: FlareType.h:19
Script2Game::FLARE_TYPE_NONE
@ FLARE_TYPE_NONE
Definition: FlareType.h:20
Script2Game::FLARE_TYPE_DASHBOARD
@ FLARE_TYPE_DASHBOARD
Definition: FlareType.h:31
Script2Game::FLARE_TYPE_FOG_LIGHT
@ FLARE_TYPE_FOG_LIGHT
Definition: FlareType.h:23
Script2Game::FLARE_TYPE_HIGH_BEAM
@ FLARE_TYPE_HIGH_BEAM
Definition: FlareType.h:22
Script2Game::FLARE_TYPE_BLINKER_RIGHT
@ FLARE_TYPE_BLINKER_RIGHT
Definition: FlareType.h:29
Script2Game::FLARE_TYPE_HEADLIGHT
@ FLARE_TYPE_HEADLIGHT
Definition: FlareType.h:21
Script2Game::FLARE_TYPE_BRAKE_LIGHT
@ FLARE_TYPE_BRAKE_LIGHT
Definition: FlareType.h:25
Script2Game::FLARE_TYPE_TAIL_LIGHT
@ FLARE_TYPE_TAIL_LIGHT
Definition: FlareType.h:24
Script2Game::FLARE_TYPE_BLINKER_LEFT
@ FLARE_TYPE_BLINKER_LEFT
Definition: FlareType.h:28