RigsofRods
Soft-body Physics Simulation
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#include "RigDef_Serializer.h"
#include "Actor.h"
#include "RigDef_File.h"
#include <fstream>
#include <OgreStringConverter.h>
#include <iomanip>
Go to the source code of this file.
Macros | |
#define | PROP_ANIMATION_ADD_FLAG(FLAGS_VAR, AND_VAR, BITMASK_CONST, NAME_STR) |
#define | ANIMATOR_ADD_FLAG(DEF_VAR, AND_VAR, BITMASK_CONST, NAME_STR) |
#define | ANIMATOR_ADD_AERIAL_FLAG(DEF_VAR, AND_VAR, BITMASK_CONST, NAME_STR) |
#define | ANIMATOR_ADD_LIMIT(DEF_VAR, AND_VAR, BITMASK_CONST, NAME_STR, VALUE) |
Definition in file RigDef_Serializer.cpp.
#define ANIMATOR_ADD_AERIAL_FLAG | ( | DEF_VAR, | |
AND_VAR, | |||
BITMASK_CONST, | |||
NAME_STR | |||
) |
Definition at line 1237 of file RigDef_Serializer.cpp.
#define ANIMATOR_ADD_FLAG | ( | DEF_VAR, | |
AND_VAR, | |||
BITMASK_CONST, | |||
NAME_STR | |||
) |
Definition at line 1230 of file RigDef_Serializer.cpp.
#define ANIMATOR_ADD_LIMIT | ( | DEF_VAR, | |
AND_VAR, | |||
BITMASK_CONST, | |||
NAME_STR, | |||
VALUE | |||
) |
Definition at line 1244 of file RigDef_Serializer.cpp.
#define PROP_ANIMATION_ADD_FLAG | ( | FLAGS_VAR, | |
AND_VAR, | |||
BITMASK_CONST, | |||
NAME_STR | |||
) |
Definition at line 529 of file RigDef_Serializer.cpp.