RigsofRods
Soft-body Physics Simulation
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#include "Prerequisites.h"
Go to the source code of this file.
Namespaces | |
Hydrax | |
Enumerations | |
enum | Hydrax::TextureQuality { Hydrax::TEX_QUA_2 = 2, Hydrax::TEX_QUA_4 = 4, Hydrax::TEX_QUA_8 = 8, Hydrax::TEX_QUA_16 = 16, Hydrax::TEX_QUA_32 = 32, Hydrax::TEX_QUA_64 = 64, Hydrax::TEX_QUA_128 = 128, Hydrax::TEX_QUA_256 = 256, Hydrax::TEX_QUA_512 = 512, Hydrax::TEX_QUA_1024 = 1024 } |
Texture quality enumeration(2^n) More... | |
enum | Hydrax::HydraxComponent { Hydrax::HYDRAX_COMPONENT_SUN = 1 << 0, Hydrax::HYDRAX_COMPONENT_FOAM = 1 << 1, Hydrax::HYDRAX_COMPONENT_DEPTH = 1 << 2, Hydrax::HYDRAX_COMPONENT_SMOOTH = 1 << 3, Hydrax::HYDRAX_COMPONENT_CAUSTICS = 1 << 4, Hydrax::HYDRAX_COMPONENT_UNDERWATER = 1 << 5, Hydrax::HYDRAX_COMPONENT_UNDERWATER_REFLECTIONS = 1 << 6, Hydrax::HYDRAX_COMPONENT_UNDERWATER_GODRAYS = 1 << 7, Hydrax::HYDRAX_COMPONENTS_NONE = 0x0000, Hydrax::HYDRAX_COMPONENTS_ALL = 0x001F } |
Hydrax flags to select components wich we want to use. More... | |