RigsofRods
Soft-body Physics Simulation
Data Structures | Namespaces
FlexBody.h File Reference
#include "RigDef_Prerequisites.h"
#include "Application.h"
#include "Locator_t.h"
#include "SimData.h"
#include "GfxData.h"
#include "RigDef_File.h"
#include "Utils.h"
#include <Ogre.h>
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Data Structures

class  RoR::FlexBody
 Flexbody = A deformable mesh; updated on CPU every frame, then uploaded to video memory. More...
 

Namespaces

 RoR