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Soft-body Physics Simulation
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main
gfx
skyx
VClouds
FastFakeRandom.h
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/*
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--------------------------------------------------------------------------------
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This source file is part of SkyX.
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Visit http://www.paradise-studios.net/products/skyx/
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Copyright (C) 2009-2012 Xavier Verguín González <xavyiy@gmail.com>
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This program is free software; you can redistribute it and/or modify it under
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the terms of the GNU Lesser General Public License as published by the Free Software
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Foundation; either version 2 of the License, or (at your option) any later
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version.
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This program is distributed in the hope that it will be useful, but WITHOUT
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ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS
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FOR A PARTICULAR PURPOSE. See the GNU Lesser General Public License for more details.
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You should have received a copy of the GNU Lesser General Public License along with
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this program; if not, write to the Free Software Foundation, Inc., 59 Temple
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Place - Suite 330, Boston, MA 02111-1307, USA, or go to
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http://www.gnu.org/copyleft/lesser.txt.
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--------------------------------------------------------------------------------
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*/
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#ifndef _SkyX_VClouds_FastFakeRandom_H_
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#define _SkyX_VClouds_FastFakeRandom_H_
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#include "Prerequisites.h"
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namespace
SkyX
{
namespace
VClouds{
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class
FastFakeRandom
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{
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public
:
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FastFakeRandom
(
const
int
& n,
const
Ogre::Real& min,
const
Ogre::Real& max);
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~FastFakeRandom
();
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float
&
get
();
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private
:
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float
*
mData
;
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int
mCapacity
;
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int
mIndex
;
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};
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}}
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#endif
SkyX::VClouds::FastFakeRandom::mIndex
int mIndex
Index.
Definition:
FastFakeRandom.h:55
SkyX::VClouds::FastFakeRandom
Definition:
FastFakeRandom.h:31
SkyX
Definition:
AtmosphereManager.cpp:30
SkyX::VClouds::FastFakeRandom::mData
float * mData
Data pointer.
Definition:
FastFakeRandom.h:51
SkyX::VClouds::FastFakeRandom::~FastFakeRandom
~FastFakeRandom()
Destructor.
Definition:
FastFakeRandom.cpp:40
SkyX::VClouds::FastFakeRandom::get
float & get()
Get random number.
Definition:
FastFakeRandom.cpp:45
SkyX::VClouds::FastFakeRandom::FastFakeRandom
FastFakeRandom(const int &n, const Ogre::Real &min, const Ogre::Real &max)
Constructor.
Definition:
FastFakeRandom.cpp:28
SkyX::VClouds::FastFakeRandom::mCapacity
int mCapacity
Capacity.
Definition:
FastFakeRandom.h:53
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