#include "GUI_VehicleInfoTPanel.h"
#include "Application.h"
#include "Actor.h"
#include "SimData.h"
#include "Language.h"
#include "Engine.h"
#include "GameContext.h"
#include "GfxActor.h"
#include "GUIManager.h"
#include "Utils.h"
#include "GUIUtils.h"
Go to the source code of this file.
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| const ImVec2 | MAX_PREVIEW_SIZE (6.25f, 6.25f) |
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| void | DrawStatsLineColored (const char *name, const std::string &value, ImVec4 value_color) |
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| void | DrawStatsLine (const char *name, const std::string &value) |
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| void | DrawStatsBullet (const char *name, const std::string &value) |
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| const ImVec2 | BUTTON_SIZE (1.125f, 1.125f) |
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| const ImVec2 | BUTTON_OFFSET (0, 0.1875f) |
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| void | DrawSingleBulletRow (const char *name, RoR::events ev) |
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| bool | DrawSingleButtonRow (bool active, const Ogre::TexturePtr &icon, const char *name, RoR::events ev, bool *btn_active=nullptr) |
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◆ BUTTON_OFFSET()
| const ImVec2 BUTTON_OFFSET |
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0 |
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0. |
1875f |
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◆ BUTTON_SIZE()
| const ImVec2 BUTTON_SIZE |
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1. |
125f, |
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1. |
125f |
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) |
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◆ DrawSingleBulletRow()
| void DrawSingleBulletRow |
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const char * |
name, |
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RoR::events |
ev |
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) |
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◆ DrawSingleButtonRow()
| bool DrawSingleButtonRow |
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bool |
active, |
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const Ogre::TexturePtr & |
icon, |
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const char * |
name, |
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RoR::events |
ev, |
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bool * |
btn_active = nullptr |
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) |
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◆ DrawStatsBullet()
| void DrawStatsBullet |
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const char * |
name, |
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const std::string & |
value |
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) |
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◆ DrawStatsLine()
| void DrawStatsLine |
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const char * |
name, |
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const std::string & |
value |
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) |
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◆ DrawStatsLineColored()
| void DrawStatsLineColored |
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const char * |
name, |
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const std::string & |
value, |
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ImVec4 |
value_color |
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) |
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◆ MAX_PREVIEW_SIZE()
| const ImVec2 MAX_PREVIEW_SIZE |
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6. |
25f, |
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6. |
25f |
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) |
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◆ BUTTON_Y_OFFSET
| const float BUTTON_Y_OFFSET = 0.f |
◆ HELP_TEXTURE_HEIGHT
| const float HELP_TEXTURE_HEIGHT = 5.f |
◆ HELP_TEXTURE_HEIGHT_FULL
| const float HELP_TEXTURE_HEIGHT_FULL = 8.f |
◆ HELP_TEXTURE_WIDTH
| const float HELP_TEXTURE_WIDTH = 32.f |
◆ MIN_HOVERBOX_WIDTH
| const float MIN_HOVERBOX_WIDTH = 15.f |
◆ MIN_PANEL_WIDTH
| const float MIN_PANEL_WIDTH = 14.375f |