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RigsofRods
2023.09
Soft-body Physics Simulation
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#include "FlexBody.h"#include "Application.h"#include "ApproxMath.h"#include "Console.h"#include "SimData.h"#include "FlexFactory.h"#include "GfxActor.h"#include "GfxScene.h"#include "RigDef_File.h"#include <Ogre.h>Go to the source code of this file.
Functions | |
| int | evalNodeDistance (NodeNum_t a, NodeNum_t b) |
| int | evalMemoryDistance (Locator_t &a, Locator_t &b) |
| template<typename uint_T > | |
| void | reorderIndexBuffer (Ogre::IndexData *idx_data, std::vector< int > const &new_index_lookup) |
| void | reorderVertexBuffer (Ogre::HardwareVertexBufferSharedPtr vert_buf, const Ogre::VertexElement *vert_elem, std::vector< int > const &new_index_lookup) |
Definition at line 755 of file FlexBody.cpp.
Definition at line 737 of file FlexBody.cpp.
| void reorderIndexBuffer | ( | Ogre::IndexData * | idx_data, |
| std::vector< int > const & | new_index_lookup | ||
| ) |
Definition at line 765 of file FlexBody.cpp.
| void reorderVertexBuffer | ( | Ogre::HardwareVertexBufferSharedPtr | vert_buf, |
| const Ogre::VertexElement * | vert_elem, | ||
| std::vector< int > const & | new_index_lookup | ||
| ) |
Definition at line 777 of file FlexBody.cpp.
1.8.17