RigsofRods
Soft-body Physics Simulation
Data Structures | Typedefs
RoR::GUI Namespace Reference

Data Structures

class  CollisionsDebug
 Diagnostic view for static terrain collisions and script event-boxes. More...
 
struct  ConsoleView
 Configurable console renderer, implements filtering, colorized text, incons. More...
 
class  ConsoleWindow
 
class  DirectionArrow
 
class  FlexbodyDebug
 Flexbody and prop diagnostic. More...
 
class  FrictionSettings
 
class  GameAbout
 
class  GameChatBox
 Overlay showing chat/console messages on screen, with optional entry field. More...
 
class  GameControls
 
class  GameMainMenu
 
class  GameSettings
 
class  LoadingWindow
 
class  MainSelector
 
struct  MessageBoxButton
 
struct  MessageBoxConfig
 
class  MessageBoxDialog
 
class  MpClientList
 
struct  MpServerInfo
 
class  MultiplayerSelector
 
class  NodeBeamUtils
 
class  RepositorySelector
 
struct  ResourceCategories
 
struct  ResourceFiles
 
struct  ResourceItem
 
struct  ResourcesCollection
 
class  ScriptMonitor
 
class  SimActorStats
 
class  SimPerfStats
 
class  SurveyMap
 In-game map widget Has 3 display modes (see SurveyMapMode), cycled using input SURVEY_MAP_TOGGLE_VIEW More...
 
class  TextureToolWindow
 
class  TopMenubar
 
class  VehicleButtons
 
class  VehicleDescription
 

Typedefs

typedef std::vector< MpServerInfoMpServerInfoVec
 

Typedef Documentation

◆ MpServerInfoVec

Definition at line 52 of file GUI_MultiplayerSelector.h.