#include <GUI_NodeBeamUtils.h>
Definition at line 28 of file GUI_NodeBeamUtils.h.
◆ Draw()
| void NodeBeamUtils::Draw |
( |
| ) |
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◆ DrawCreateProjectBanner()
| void NodeBeamUtils::DrawCreateProjectBanner |
( |
ActorPtr |
actor, |
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bool & |
window_open |
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) |
| |
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private |
◆ DrawMassTab()
| void NodeBeamUtils::DrawMassTab |
( |
ActorPtr |
actor | ) |
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private |
◆ DrawMenubar()
| void NodeBeamUtils::DrawMenubar |
( |
ActorPtr |
actor | ) |
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private |
◆ DrawSpringDampTab()
| void NodeBeamUtils::DrawSpringDampTab |
( |
ActorPtr |
actor | ) |
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private |
◆ IsHovered()
| bool RoR::GUI::NodeBeamUtils::IsHovered |
( |
| ) |
const |
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inline |
◆ IsVisible()
| bool RoR::GUI::NodeBeamUtils::IsVisible |
( |
| ) |
const |
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inline |
◆ SetVisible()
| void NodeBeamUtils::SetVisible |
( |
bool |
visible | ) |
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◆ GRAY_HINT_TEXT
| const ImVec4 RoR::GUI::NodeBeamUtils::GRAY_HINT_TEXT = ImVec4(0.62f, 0.62f, 0.61f, 1.f) |
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private |
◆ m_is_hovered
| bool RoR::GUI::NodeBeamUtils::m_is_hovered = false |
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private |
◆ m_is_searching
| bool RoR::GUI::NodeBeamUtils::m_is_searching = false |
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private |
◆ m_is_visible
| bool RoR::GUI::NodeBeamUtils::m_is_visible = false |
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private |
The documentation for this class was generated from the following files: