Overlay showing chat/console messages on screen, with optional entry field.
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#include <GUI_GameChatBox.h>
Overlay showing chat/console messages on screen, with optional entry field.
Definition at line 40 of file GUI_GameChatBox.h.
◆ GameChatBox()
GameChatBox::GameChatBox |
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◆ AssignBuffer()
void RoR::GUI::GameChatBox::AssignBuffer |
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const std::string & |
buffer | ) |
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inline |
◆ Draw()
void GameChatBox::Draw |
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◆ GetConsoleView()
◆ IsVisible()
bool RoR::GUI::GameChatBox::IsVisible |
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const |
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inline |
◆ SetVisible()
void RoR::GUI::GameChatBox::SetVisible |
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bool |
v | ) |
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inline |
◆ SubmitMessage()
void GameChatBox::SubmitMessage |
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private |
◆ init_scroll
bool RoR::GUI::GameChatBox::init_scroll = false |
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private |
◆ initialized
bool RoR::GUI::GameChatBox::initialized = true |
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private |
◆ m_console_view
◆ m_is_visible
bool RoR::GUI::GameChatBox::m_is_visible = false |
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private |
◆ m_kb_focused
bool RoR::GUI::GameChatBox::m_kb_focused = false |
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private |
◆ m_msg_buffer
Str<400> RoR::GUI::GameChatBox::m_msg_buffer |
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private |
◆ m_scheduled_move_textcursor_to_end
bool RoR::GUI::GameChatBox::m_scheduled_move_textcursor_to_end = false |
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private |
The documentation for this class was generated from the following files: