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RigsofRods
Soft-body Physics Simulation
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< beams updating length based on simulation variables, generally known as actuators. More...
#include <SimData.h>
Data Fields | |
uint16_t | hb_beam_index {0} |
Index to Actor::ar_beams array. More... | |
float | hb_ref_length {0} |
Idle length in meters. More... | |
float | hb_speed {0} |
Rate of change. More... | |
BitMask_t | hb_flags {0} |
Only for 'hydros'. More... | |
BitMask_t | hb_anim_flags {0} |
Only for 'animators'. More... | |
float | hb_anim_param {0} |
Only for 'animators'. More... | |
RoR::CmdKeyInertia | hb_inertia |
< beams updating length based on simulation variables, generally known as actuators.
BitMask_t RoR::hydrobeam_t::hb_anim_flags {0} |
float RoR::hydrobeam_t::hb_anim_param {0} |
uint16_t RoR::hydrobeam_t::hb_beam_index {0} |
Index to Actor::ar_beams array.
BitMask_t RoR::hydrobeam_t::hb_flags {0} |
RoR::CmdKeyInertia RoR::hydrobeam_t::hb_inertia |
float RoR::hydrobeam_t::hb_ref_length {0} |