#include <SimData.h>
Definition at line 832 of file SimData.h.
◆ Origin
< Enables special processing
Enumerator |
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UNKNOWN | |
CONFIG_FILE | 'Preselected vehicle' in RoR.cfg or command line
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TERRN_DEF | Preloaded with terrain.
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USER | Direct selection by user via GUI.
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SAVEGAME | User spawned and part of a savegame.
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NETWORK | Remote controlled.
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AI | Script controlled.
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Definition at line 837 of file SimData.h.
◆ ActorSpawnRequest()
ActorSpawnRequest::ActorSpawnRequest |
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◆ ~ActorSpawnRequest()
ActorSpawnRequest::~ActorSpawnRequest |
( |
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◆ asr_cache_entry
Optional, overrides 'asr_filename' and 'asr_cache_entry_num'.
Definition at line 848 of file SimData.h.
◆ asr_config
Ogre::String RoR::ActorSpawnRequest::asr_config |
◆ asr_debugview
int RoR::ActorSpawnRequest::asr_debugview = 0 |
◆ asr_enter
bool RoR::ActorSpawnRequest::asr_enter = true |
◆ asr_filename
std::string RoR::ActorSpawnRequest::asr_filename |
Can be in "Bundle-qualified" format, i.e. "mybundle.zip:myactor.truck".
Definition at line 849 of file SimData.h.
◆ asr_free_position
bool RoR::ActorSpawnRequest::asr_free_position = false |
Disables the automatic spawn position adjustment.
Definition at line 863 of file SimData.h.
◆ asr_net_color
int RoR::ActorSpawnRequest::asr_net_color = 0 |
◆ asr_net_username
Ogre::UTFString RoR::ActorSpawnRequest::asr_net_username |
◆ asr_origin
◆ asr_position
Ogre::Vector3 RoR::ActorSpawnRequest::asr_position = Ogre::Vector3::ZERO |
◆ asr_rotation
Ogre::Quaternion RoR::ActorSpawnRequest::asr_rotation = Ogre::Quaternion::ZERO |
◆ asr_saved_state
std::shared_ptr<rapidjson::Document> RoR::ActorSpawnRequest::asr_saved_state |
Pushes msg MODIFY_ACTOR (type RESTORE_SAVED) after spawn.
Definition at line 867 of file SimData.h.
◆ asr_skin_entry
◆ asr_spawnbox
◆ asr_terrn_machine
bool RoR::ActorSpawnRequest::asr_terrn_machine = false |
This is a fixed machinery.
Definition at line 865 of file SimData.h.
◆ asr_tuneup_entry
Only filled when user selected a saved/downloaded .tuneup mod in SelectorUI.
Definition at line 855 of file SimData.h.
◆ asr_working_tuneup
Only filled when editing tuneup via Tuning menu.
Definition at line 856 of file SimData.h.
◆ net_source_id
int RoR::ActorSpawnRequest::net_source_id = 0 |
◆ net_stream_id
int RoR::ActorSpawnRequest::net_stream_id = 0 |
The documentation for this struct was generated from the following files: