#include <SimData.h>
Definition at line 817 of file SimData.h.
 
◆ Origin
< Enables special processing 
| Enumerator | 
|---|
| UNKNOWN |  | 
| CONFIG_FILE | 'Preselected vehicle' in RoR.cfg or command line  | 
| TERRN_DEF | Preloaded with terrain.  | 
| USER | Direct selection by user via GUI.  | 
| SAVEGAME | User spawned and part of a savegame.  | 
| NETWORK | Remote controlled.  | 
| AI | Script controlled.  | 
Definition at line 822 of file SimData.h.
 
 
◆ ActorSpawnRequest()
      
        
          | ActorSpawnRequest::ActorSpawnRequest | ( |  | ) |  | 
      
 
 
◆ ~ActorSpawnRequest()
      
        
          | ActorSpawnRequest::~ActorSpawnRequest | ( |  | ) |  | 
      
 
 
◆ asr_cache_entry
Optional, overrides 'asr_filename' and 'asr_cache_entry_num'. 
Definition at line 834 of file SimData.h.
 
 
◆ asr_config
      
        
          | Ogre::String RoR::ActorSpawnRequest::asr_config | 
      
 
 
◆ asr_debugview
      
        
          | int RoR::ActorSpawnRequest::asr_debugview = 0 | 
      
 
 
◆ asr_enter
      
        
          | bool RoR::ActorSpawnRequest::asr_enter = true | 
      
 
 
◆ asr_filename
      
        
          | std::string RoR::ActorSpawnRequest::asr_filename | 
      
 
Can be in "Bundle-qualified" format, i.e. "mybundle.zip:myactor.truck". 
Definition at line 835 of file SimData.h.
 
 
◆ asr_free_position
      
        
          | bool RoR::ActorSpawnRequest::asr_free_position = false | 
      
 
Disables the automatic spawn position adjustment. 
Definition at line 850 of file SimData.h.
 
 
◆ asr_instance_id
Optional; see ActorManager::GetActorNextInstanceID();. 
Definition at line 833 of file SimData.h.
 
 
◆ asr_net_color
      
        
          | int RoR::ActorSpawnRequest::asr_net_color = 0 | 
      
 
 
◆ asr_net_peeropts
◆ asr_net_username
      
        
          | std::string RoR::ActorSpawnRequest::asr_net_username | 
      
 
 
◆ asr_origin
◆ asr_position
      
        
          | Ogre::Vector3 RoR::ActorSpawnRequest::asr_position = Ogre::Vector3::ZERO | 
      
 
 
◆ asr_rotation
      
        
          | Ogre::Quaternion RoR::ActorSpawnRequest::asr_rotation = Ogre::Quaternion::ZERO | 
      
 
 
◆ asr_saved_state
      
        
          | std::shared_ptr<rapidjson::Document> RoR::ActorSpawnRequest::asr_saved_state | 
      
 
Pushes msg MODIFY_ACTOR (type RESTORE_SAVED) after spawn. 
Definition at line 854 of file SimData.h.
 
 
◆ asr_skin_entry
◆ asr_spawnbox
◆ asr_terrn_machine
      
        
          | bool RoR::ActorSpawnRequest::asr_terrn_machine = false | 
      
 
This is a fixed machinery. 
Definition at line 852 of file SimData.h.
 
 
◆ asr_tuneup_entry
Only filled when user selected a saved/downloaded .tuneup mod in SelectorUI. 
Definition at line 841 of file SimData.h.
 
 
◆ asr_working_tuneup
Only filled when editing tuneup via Tuning menu. 
Definition at line 842 of file SimData.h.
 
 
◆ net_source_id
      
        
          | int RoR::ActorSpawnRequest::net_source_id = 0 | 
      
 
 
◆ net_stream_id
      
        
          | int RoR::ActorSpawnRequest::net_stream_id = 0 | 
      
 
 
The documentation for this struct was generated from the following files: