#include <SimData.h>
Definition at line 677 of file SimData.h.
◆ camforced
bool RoR::collision_box_t::camforced |
◆ campos
Ogre::Vector3 RoR::collision_box_t::campos |
◆ center
Ogre::Vector3 RoR::collision_box_t::center |
center of rotation
Definition at line 688 of file SimData.h.
◆ debug_verts
Ogre::Vector3 RoR::collision_box_t::debug_verts[8] |
box corners in absolute world position
Definition at line 697 of file SimData.h.
◆ enabled
bool RoR::collision_box_t::enabled |
◆ event_filter
◆ eventsourcenum
short RoR::collision_box_t::eventsourcenum |
◆ hi
Ogre::Vector3 RoR::collision_box_t::hi |
absolute collision box
Definition at line 687 of file SimData.h.
◆ lo
Ogre::Vector3 RoR::collision_box_t::lo |
absolute collision box
Definition at line 686 of file SimData.h.
◆ refined
bool RoR::collision_box_t::refined |
◆ rehi
Ogre::Vector3 RoR::collision_box_t::rehi |
relative collision box
Definition at line 695 of file SimData.h.
◆ relo
Ogre::Vector3 RoR::collision_box_t::relo |
relative collision box
Definition at line 694 of file SimData.h.
◆ reverb_preset_name
std::string RoR::collision_box_t::reverb_preset_name |
name of the reverb preset that applies to the inside of the collision box
Definition at line 698 of file SimData.h.
◆ rot
Ogre::Quaternion RoR::collision_box_t::rot |
◆ selfcenter
Ogre::Vector3 RoR::collision_box_t::selfcenter |
center of self rotation
Definition at line 691 of file SimData.h.
◆ selfrot
Ogre::Quaternion RoR::collision_box_t::selfrot |
◆ selfrotated
bool RoR::collision_box_t::selfrotated |
◆ selfunrot
Ogre::Quaternion RoR::collision_box_t::selfunrot |
◆ unrot
Ogre::Quaternion RoR::collision_box_t::unrot |
◆ virt
bool RoR::collision_box_t::virt |
The documentation for this struct was generated from the following file: