RigsofRods
Soft-body Physics Simulation
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#include <Collisions.h>
Data Fields | |
Ogre::Vector3 | a |
Ogre::Vector3 | b |
Ogre::Vector3 | c |
Ogre::AxisAlignedBox | aab |
Ogre::Matrix3 | forward |
Ogre::Matrix3 | reverse |
ground_model_t * | gm |
bool | enabled |
Definition at line 50 of file Collisions.h.
Ogre::Vector3 RoR::collision_tri_t::a |
Definition at line 52 of file Collisions.h.
Ogre::AxisAlignedBox RoR::collision_tri_t::aab |
Definition at line 55 of file Collisions.h.
Ogre::Vector3 RoR::collision_tri_t::b |
Definition at line 53 of file Collisions.h.
Ogre::Vector3 RoR::collision_tri_t::c |
Definition at line 54 of file Collisions.h.
bool RoR::collision_tri_t::enabled |
Definition at line 59 of file Collisions.h.
Ogre::Matrix3 RoR::collision_tri_t::forward |
Definition at line 56 of file Collisions.h.
ground_model_t* RoR::collision_tri_t::gm |
Definition at line 58 of file Collisions.h.
Ogre::Matrix3 RoR::collision_tri_t::reverse |
Definition at line 57 of file Collisions.h.