RigsofRods
Soft-body Physics Simulation
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#include <Character.h>
Data Structures | |
struct | SimBuffer |
< Buffered simulation state for async gfx scene update More... | |
Public Member Functions | |
~GfxCharacter () | |
void | BufferSimulationData () |
void | UpdateCharacterInScene () |
Data Fields | |
Ogre::SceneNode * | xc_scenenode |
SimBuffer | xc_simbuf |
SimBuffer | xc_simbuf_prev |
Character * | xc_character |
std::string | xc_instance_name |
SurveyMapEntity | xc_surveymap_entity |
Definition at line 99 of file Character.h.
RoR::GfxCharacter::~GfxCharacter | ( | ) |
void RoR::GfxCharacter::BufferSimulationData | ( | ) |
Definition at line 590 of file Character.cpp.
void RoR::GfxCharacter::UpdateCharacterInScene | ( | ) |
Character* RoR::GfxCharacter::xc_character |
Definition at line 121 of file Character.h.
std::string RoR::GfxCharacter::xc_instance_name |
Definition at line 122 of file Character.h.
Ogre::SceneNode* RoR::GfxCharacter::xc_scenenode |
Definition at line 118 of file Character.h.
SimBuffer RoR::GfxCharacter::xc_simbuf |
Definition at line 119 of file Character.h.
SimBuffer RoR::GfxCharacter::xc_simbuf_prev |
Definition at line 120 of file Character.h.
SurveyMapEntity RoR::GfxCharacter::xc_surveymap_entity |
Definition at line 123 of file Character.h.