Soft-body Physics Simulation
Data Fields
RoR::GfxCharacter::SimBuffer Struct Reference

< Buffered simulation state for async gfx scene update More...

#include <Character.h>

+ Collaboration diagram for RoR::GfxCharacter::SimBuffer:

Data Fields

Ogre::Vector3 simbuf_character_pos
Ogre::Radian simbuf_character_rot
 When on foot. More...
Ogre::UTFString simbuf_net_username
bool simbuf_is_remote
int simbuf_color_number
ActorPtr simbuf_actor_coupling
std::string simbuf_anim_name
float simbuf_anim_time

Detailed Description

< Buffered simulation state for async gfx scene update

Definition at line 101 of file Character.h.

Field Documentation

◆ simbuf_actor_coupling

ActorPtr RoR::GfxCharacter::SimBuffer::simbuf_actor_coupling

Definition at line 108 of file Character.h.

◆ simbuf_anim_name

std::string RoR::GfxCharacter::SimBuffer::simbuf_anim_name

Definition at line 109 of file Character.h.

◆ simbuf_anim_time

float RoR::GfxCharacter::SimBuffer::simbuf_anim_time

Definition at line 110 of file Character.h.

◆ simbuf_character_pos

Ogre::Vector3 RoR::GfxCharacter::SimBuffer::simbuf_character_pos

Definition at line 103 of file Character.h.

◆ simbuf_character_rot

Ogre::Radian RoR::GfxCharacter::SimBuffer::simbuf_character_rot

When on foot.

Definition at line 104 of file Character.h.

◆ simbuf_color_number

int RoR::GfxCharacter::SimBuffer::simbuf_color_number

Definition at line 107 of file Character.h.

◆ simbuf_is_remote

bool RoR::GfxCharacter::SimBuffer::simbuf_is_remote

Definition at line 106 of file Character.h.

◆ simbuf_net_username

Ogre::UTFString RoR::GfxCharacter::SimBuffer::simbuf_net_username

Definition at line 105 of file Character.h.

The documentation for this struct was generated from the following file: