RigsofRods
Soft-body Physics Simulation
Data Fields
RoR::PSSM_Shadows_Data Struct Reference

#include <ShadowManager.h>

Data Fields

Ogre::ShadowCameraSetupPtr mPSSMSetup
 
bool mDepthShadows
 
int ShadowsTextureNum
 
int Quality
 
float lambda
 

Detailed Description

Definition at line 42 of file ShadowManager.h.

Field Documentation

◆ lambda

float RoR::PSSM_Shadows_Data::lambda

Definition at line 48 of file ShadowManager.h.

◆ mDepthShadows

bool RoR::PSSM_Shadows_Data::mDepthShadows

Definition at line 45 of file ShadowManager.h.

◆ mPSSMSetup

Ogre::ShadowCameraSetupPtr RoR::PSSM_Shadows_Data::mPSSMSetup

Definition at line 44 of file ShadowManager.h.

◆ Quality

int RoR::PSSM_Shadows_Data::Quality

Definition at line 47 of file ShadowManager.h.

◆ ShadowsTextureNum

int RoR::PSSM_Shadows_Data::ShadowsTextureNum

Definition at line 46 of file ShadowManager.h.


The documentation for this struct was generated from the following file: