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RigsofRods
Soft-body Physics Simulation
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#include <ShadowManager.h>
Data Fields | |
Ogre::ShadowCameraSetupPtr | mPSSMSetup |
bool | mDepthShadows |
int | ShadowsTextureNum |
int | Quality |
float | lambda |
Definition at line 42 of file ShadowManager.h.
float RoR::PSSM_Shadows_Data::lambda |
Definition at line 48 of file ShadowManager.h.
bool RoR::PSSM_Shadows_Data::mDepthShadows |
Definition at line 45 of file ShadowManager.h.
Ogre::ShadowCameraSetupPtr RoR::PSSM_Shadows_Data::mPSSMSetup |
Definition at line 44 of file ShadowManager.h.
int RoR::PSSM_Shadows_Data::Quality |
Definition at line 47 of file ShadowManager.h.
int RoR::PSSM_Shadows_Data::ShadowsTextureNum |
Definition at line 46 of file ShadowManager.h.