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RigsofRods
Soft-body Physics Simulation
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< Scripting More...
#include <Collisions.h>
Data Fields | |
std::string | es_instance_name |
Specified by user when calling "GameScript::spawnObject()". More... | |
std::string | es_box_name |
Specified in ODEF file as "event". More... | |
Ogre::Quaternion | es_direction |
int | es_script_handler |
AngelScript function ID. More... | |
int | es_cbox |
Collision box ID. More... | |
bool | es_enabled |
< Scripting
Definition at line 40 of file Collisions.h.
std::string RoR::eventsource_t::es_box_name |
Specified in ODEF file as "event".
Definition at line 43 of file Collisions.h.
int RoR::eventsource_t::es_cbox |
Collision box ID.
Definition at line 46 of file Collisions.h.
Ogre::Quaternion RoR::eventsource_t::es_direction |
Definition at line 44 of file Collisions.h.
bool RoR::eventsource_t::es_enabled |
Definition at line 47 of file Collisions.h.
std::string RoR::eventsource_t::es_instance_name |
Specified by user when calling "GameScript::spawnObject()".
Definition at line 42 of file Collisions.h.
int RoR::eventsource_t::es_script_handler |
AngelScript function ID.
Definition at line 45 of file Collisions.h.